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- # ContactShadowGroundPlugin
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- [//]: # (todo: image)
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- [Example](https://threepipe.org/examples/#contact-shadow-ground-plugin/) —
- [Source Code](https://github.com/repalash/threepipe/blob/master/src/plugins/extras/ContactShadowGroundPlugin.ts) —
- [API Reference](https://threepipe.org/docs/classes/ContactShadowGroundPlugin.html)
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- Contact Shadow Ground Plugin adds a ground plane with three.js contact shadows to the viewer scene.
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- The plane is added to the scene root at runtime and not saved with scene export. Instead the plugin settings are saved with the scene.
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- It inherits from the base class [BaseGroundPlugin](https://threepipe.org/docs/classes/BaseGroundPlugin.html) which provides generic ground plane functionality. Check the source code for more details. With the property `autoAdjustTransform`, the ground plane is automatically adjusted based on the bounding box of the scene.
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- ```typescript
- import {ThreeViewer, ContactShadowGroundPlugin} from 'threepipe'
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- const viewer = new ThreeViewer({...})
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- viewer.addPluginSync(new ContactShadowGroundPlugin())
- ```
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