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- prev:
- text: 'NormalBufferPlugin'
- link: './NormalBufferPlugin'
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- next:
- text: 'SSAOPlugin'
- link: './SSAOPlugin'
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- ---
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- # GBufferPlugin
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- [//]: # (todo: image)
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- [Example](https://threepipe.org/examples/#gbuffer-plugin/) —
- [Source Code](https://github.com/repalash/threepipe/blob/master/src/plugins/pipeline/GBufferPlugin.ts) —
- [API Reference](https://threepipe.org/docs/classes/GBufferPlugin.html)
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- GBuffer Plugin adds a pre-render pass to the render manager and renders depth+normals to a target and some customizable flags to another. The multiple render target and textures can be accessed by other plugins throughout the rendering pipeline to create effects like SSAO, SSR, etc.
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- ```typescript
- import {ThreeViewer, GBufferPlugin} from 'threepipe'
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- const viewer = new ThreeViewer({...})
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- const gBufferPlugin = viewer.addPluginSync(new GBufferPlugin())
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- const gBuffer = gBufferPlugin.target;
- const normalDepth = gBufferPlugin.normalDepthTexture;
- const gBufferFlags = gBufferPlugin.flagsTexture;
- ```
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