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- prev:
- text: 'DepthBufferPlugin'
- link: './DepthBufferPlugin'
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- next:
- text: 'GBufferPlugin'
- link: './GBufferPlugin'
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- ---
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- # NormalBufferPlugin
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- [//]: # (todo: image)
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- [Example](https://threepipe.org/examples/#normal-buffer-plugin/) —
- [Source Code](https://github.com/repalash/threepipe/blob/master/src/plugins/pipeline/NormalBufferPlugin.ts) —
- [API Reference](https://threepipe.org/docs/classes/NormalBufferPlugin.html)
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- Normal Buffer Plugin adds a pre-render pass to the render manager and renders a normal buffer to a target. The render target can be accessed by other plugins throughout the rendering pipeline to create effects like SSAO, SSR, etc.
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- ::: info NOTE
- Use [`GBufferPlugin`](#GBufferPlugin) if using both `DepthBufferPlugin` and `NormalBufferPlugin` to render both depth and normal buffers in a single pass.
- :::
-
- ```typescript
- import {ThreeViewer, NormalBufferPlugin} from 'threepipe'
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- const viewer = new ThreeViewer({...})
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- const normalPlugin = viewer.addPluginSync(new NormalBufferPlugin())
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- const normalTarget = normalPlugin.target;
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- // Use the normal target by accessing `normalTarget.texture`.
- ```
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