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- ---
- prev:
- text: 'ParallaxMappingPlugin'
- link: './ParallaxMappingPlugin'
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- next:
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- link: './VirtualCamerasPlugin'
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- ---
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- # HDRiGroundPlugin
-
- [//]: # (todo: image)
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- [Example](https://threepipe.org/examples/#hdri-ground-plugin/) —
- [Source Code](https://github.com/repalash/threepipe/blob/master/src/plugins/extras/HDRiGroundPlugin.ts) —
- [API Reference](https://threepipe.org/docs/classes/HDRiGroundPlugin.html)
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- HDRiGroundPlugin patches the background shader in the renderer to add support for ground projected environment map/skybox. Works simply by setting the background same as the environemnt and enabling the plugin.
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- The world radius, tripod height, and origin position(center offset) can be set in the plugin.
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- The plugin is disabled by default when added. Set `.enabled` to enable it or pass `true` in the constructor.
- If the background is not the same as the environment when enabled, the user will be prompted for this, unless `promptOnBackgroundMismatch` is set to `false` in the plugin.
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- ```typescript
- import {ThreeViewer, HDRiGrounPlugin} from 'threepipe'
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- const viewer = new ThreeViewer({...})
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- const hdriGround = viewer.addPluginSync(new HDRiGrounPlugin())
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- // Load an hdr environment map
- await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr')
- // set background to environment
- viewer.scene.background = 'environment'
- // or
- // viewer.scene.background = viewer.scene.environemnt
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- // enable the plugin
- hdriGround.enabled = true
- ```
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- Check the [example](https://threepipe.org/examples/#hdri-ground-plugin/) for a demo.
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