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- import {_testFinish, IObject3D, NoiseBumpMaterialPlugin, PhysicalMaterial, ThreeViewer} from 'threepipe'
- import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
-
- async function init() {
-
- const viewer = new ThreeViewer({
- canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
- msaa: true,
- })
-
- const noiseBump = viewer.addPluginSync(NoiseBumpMaterialPlugin)
- const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true))
-
- await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', {
- setBackground: true,
- })
- const result = await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', {
- autoCenter: true,
- autoScale: true,
- })
- const model = result?.getObjectByName('node_damagedHelmet_-6514')
- const materials = (model?.materials || []) as PhysicalMaterial[]
- for (const material of materials) {
- NoiseBumpMaterialPlugin.AddNoiseBumpMaterial(material, {
- flakeScale: 300,
- })
- // set properties like this or from the UI
- // material.userData._noiseBumpMat!.bumpNoiseParams = [1, 1]
- // material.setDirty()
-
-
- // Add extra noise bump extension ui mapped to this material.
- // This is also added inside the material ui by default by the material extension automatically.
- const config = material.uiConfig
- if (!config) continue
- ui.appendChild(noiseBump.materialExtension.getUiConfig?.(material), {expanded: true})
- ui.appendChild(config)
- }
-
- }
-
- init().then(_testFinish)
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