Palash Bansal
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0c4d6ea549
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Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer.
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2 jaren geleden |
Palash Bansal
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a80951b082
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Fix regex match for string in findMaterialsByName, fix clipping issue in autoNearFar when inside the model, add target property animation in Popmotion, add EasingFunctions and animation utils, Add materialManager property in ThreeViewer, minor changes.
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2 jaren geleden |
Palash Bansal
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ee46c311dd
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Fix for loaderCreate in AssetImporter, add regex support in MaterialManager.findMaterialsByName, add autoGPUInstanceMeshes util, add Auto GPU Instances and Center Geometry to Geometry UI, three ref update, minor fixes.
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2 jaren geleden |
Palash Bansal
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9bfa7ee9d0
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Add details in Readme about loading assets and plugins.
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2 jaren geleden |
Palash Bansal
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dbecb15535
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Add some docs.
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2 jaren geleden |
Palash Bansal
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f2f6312a16
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Change logic for disposing scene assets. Add iGeometryCommons.dispose and iMaterialCommons.dispose.
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2 jaren geleden |
Palash Bansal
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3dcb3ea5a7
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Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes.
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3 jaren geleden |
Palash Bansal
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32d772b46e
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Fix Physical material import in GLTF, Add transmission test example, parallel download example, dropzone fix.
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3 jaren geleden |
Palash Bansal
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e0537c3a36
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Core viewer framework
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3 jaren geleden |