107 次程式碼提交 (0e15d72ac320e06c8265741da627e545c5fb944a)

作者 SHA1 備註 提交日期
  Palash Bansal b3bb9e589d
Add alphaHash, three ref update for orbit ortho zoom fix. 1 年之前
  Palash Bansal b0349db000
Changes for r157 update - Updated event type system 1 年之前
  Palash Bansal ca8a8d1a5f
Changes for r155 update 1 年之前
  Palash Bansal c67e0059d4
Add options to remove and assign new materials in object UI config. 1 年之前
  Palash Bansal 48c42f37b4
Add OrthographicCamera2, fix jitter when changing position 1 年之前
  Palash Bansal 646acbc5bf
Support deep access in bindToValue, Add light shadow uiconfig 1 年之前
  Palash Bansal ba982a3058
Add defaultFragment.glsl, ObjectShaderMaterial.ts 1 年之前
  Palash Bansal addf4fe601
Set rgbm true by default, set msaa true in tweakpane-editor, NaN fix in PhysicalMaterial, update status, add msaa sample example, 1 年之前
  Palash Bansal 3dddf9c87a
Simplify gltf extension registration for plugins 1 年之前
  Palash Bansal d4733031ac
Fix ContactShadowGroundPlugin, Fix for dependency updates, add some docs for dropzone options, add lib exports to package.json. 1 年之前
  Palash Bansal 8282af67f0
Add dollyFov, add geometry.center2 with undo functionality, add pivotToBoundsCenter, pivotToPoint in IObject, add function getFittingDistance for camera, support function for target in GBufferRenderPass. 1 年之前
  Palash Bansal 5a318d9182
Add RootScene.autoGPUInstanceMeshes, GLTFMeshGpuInstancingExporter extension to GLTFExporter2, add shadow map type to render manager ui 1 年之前
  Palash Bansal f02d32c2dc
Examples ui improvement, add envMapRotation to RootScene ui, fix serialization with Object3DWidgetsPlugin, setDirty on enabled toggle in TonemapPlugin, add onChangeParams to bindToValue 1 年之前
  Palash Bansal 2b0ab41215
Fix some examples 1 年之前
  Palash Bansal 0273cf862f
Add maxHDRIntensity, textureSlots, envMapSlotKey, fix material update options, fix material in ground, fix animation in interaction prompt on deserialize, some fixes 1 年之前
  Palash Bansal ab9121168a
Improve warning in AssetManager, Create MaterialManager.copyMaterialProps, fix camera aspect when canvas has height 0, add undo for some buttons, changes/fixes for ui, handle InteractionPromptPlugin in CameraViewPlugin, support async onStop and onComplete in PopmotionPlugin, allow resetting geometry in BaseGroundPlugin, add pluginListeners, forPlugin in ThreeViewer, add SwitchNodeBasePlugin.snapIcons, fixes in InteractionPromptPlugin, add isEditor, LS_DEFAULT_LOGO in LoadingScreenPlugin, add isEditor in FrameFadePlugin. 1 年之前
  Palash Bansal 719838354e
Add undo for autoScale and autoCenter, some type fixes 1 年之前
  Palash Bansal 3297627c9f
ts update fixes 1 年之前
  Palash Bansal 560e825b3f
Minor fixes, some changes from merge 1 年之前
  Palash Bansal b237f88069
Add sendArgs: false wherever required, CameraViewPlugin improvements, add clear option to ThreeViewer.dispose and RenderTargetManager.dispose, minor fixes. 1 年之前
  Palash Bansal 6e04dbd1ea
Add legacySeparateMapSamplerUVFix, fix for getTexelDecoding in ExtendedShaderMaterial, Loading screen logo flicker fix, minor cleanup 1 年之前
  Palash Bansal 87a6825d5d
Fixes in decorators (calling onChange after function name minification). 1 年之前
  Palash Bansal 0b8d361fa6
Fix decorators for babel, dispatch removePlugin event in ThreeViewer, update ts-browser-helpers, other minor changes, fixes. 2 年之前
  Palash Bansal 517db2845a
Fix some exports and warnings 2 年之前
  Palash Bansal 755ab0798f
Fix gltf encryption, fix ktx2 texture cloning, some type changes, minor fixes. 2 年之前
  Palash Bansal 4e5723201d
Add options to gltf loader, Fix FrameFadePlugin, three ref update, minor changes/fixes. 2 年之前
  Palash Bansal 3b31fd284e
Some type fixes, add uniforms in constructor for material extension plugins. 2 年之前
  Palash Bansal 8f0efa6e76
Render target clone fix, add OldPluginType, other minor fixes. 2 年之前
  Palash Bansal cabe7ab22f
Add pluginsDisabled and ssaoCastDisabled to disable SSAO. 2 年之前
  Palash Bansal 765838d729
Minor changes 2 年之前
  Palash Bansal 24e7cd4af7
Add uiConfig prop type in lights 2 年之前
  Palash Bansal f5c074a6b9
Small fixes and improvements. 2 年之前
  Palash Bansal 11107d4a49
iGeometry upgrade changes, disable render when camera is not visible, fix UI in SSAOPluginPass. 2 年之前
  Palash Bansal d017cdb29c
Implement SSAOPlugin and example. 2 年之前
  Palash Bansal 5e8faf2be3
Add camera shader helpers, support for custom shader snippet in ExtendedCopyPass and RenderTargetPreviewPlugin, some doc comments in IPass. 2 年之前
  Palash Bansal 0e98f5b089
Add defines to shader type in MaterialExtender, other minor fixes 2 年之前
  Palash Bansal 6afa4f9a61
Minor checks and fixes 2 年之前
  Palash Bansal c066c63191
Set needsUpdate when UI changes for material UI config, add Camera Control plugins to readme, other minor fixes 2 年之前
  Palash Bansal 3d5ce8361a
Fix gbuffer flags in tonemap, Add disposeRuntimeMaterials option in MaterialManager.dispose, undo autoReset in RenderManager, Minor fixes and types, docs. 2 年之前
  Palash Bansal bee1d696ec
Handle materialExtensions in GBufferPlugin, fix threejs webgi info frame count, only increments after composer render to screen, support regex in shaderReplaceString 2 年之前
  Palash Bansal c78018910e
Minor type fix 2 年之前
  Palash Bansal fd88dc852f
Add GBufferPlugin, update ts-browser-helpers and uiconfig.js, add support to render and export MRT, add center all geometries in RootScene, other minor changes and refactor. 2 年之前
  Palash Bansal 9b48f29aaa
Minor improvement. 2 年之前
  Palash Bansal f6d86b6aa1
Update readme, Add GLTFLoader.ObjectConstructors, three-ts-types update, typescript update, other small fixes. 2 年之前
  Palash Bansal 10ac112446
Add ILight, iLightCommons, upgraded Mesh2, upgraded lights AmbientLight2, DirectionalLight2, HemisphereLight2, PointLight2, RectAreaLight2, SpotLight2 2 年之前
  Palash Bansal fa5f47ee32
Minor changes and fixes 2 年之前
  Palash Bansal 4286cfa904
Minor type fixes, add keepWorldPosition to IGeometry.center, make interactionsEnabled readonly, add setInteractions function in ICamera, update ts-browser-helpers 2 年之前
  Palash Bansal 176126f60f
Add BufferGeometry2, Fix children import of RootSceneImportResult, clamp near to 0.001 in autoNearFar computation in RootScene 2 年之前
  Palash Bansal de6f385e31
Set PerspectiveCamera2 dirty when position/target change in UI 2 年之前
  Palash Bansal 4766d64ca8
Add react, vue, svelte samples 2 年之前