Palash Bansal
|
2cb52b8b42
|
MeshLineMaterial alias, some fat lines docs, spiral mesh lines example
|
11 月之前 |
Palash Bansal
|
f5a0f0b295
|
Add basic support for LineSegments2/fat lines, support for importing fat lines in gltf, add track param for material clone, small Box3B fix for lines, add examples for lines.
|
1 年之前 |
Palash Bansal
|
b0349db000
|
Changes for r157 update - Updated event type system
|
1 年之前 |
Palash Bansal
|
48c42f37b4
|
Add OrthographicCamera2, fix jitter when changing position
|
1 年之前 |
Palash Bansal
|
ba982a3058
|
Add defaultFragment.glsl, ObjectShaderMaterial.ts
|
1 年之前 |
Palash Bansal
|
517db2845a
|
Fix some exports and warnings
|
2 年之前 |
Palash Bansal
|
10ac112446
|
Add ILight, iLightCommons, upgraded Mesh2, upgraded lights AmbientLight2, DirectionalLight2, HemisphereLight2, PointLight2, RectAreaLight2, SpotLight2
|
2 年之前 |
Palash Bansal
|
176126f60f
|
Add BufferGeometry2, Fix children import of RootSceneImportResult, clamp near to 0.001 in autoNearFar computation in RootScene
|
2 年之前 |
Palash Bansal
|
4e524efcf0
|
Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define,
|
2 年之前 |
Palash Bansal
|
0c4d6ea549
|
Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer.
|
2 年之前 |
Palash Bansal
|
10dd8553ab
|
Add CameraView, CameraViewPlugin, some refactor in ICamera and PerspectiveCamera2. Add animateCamera in PopmotionPlugin. Add some utils for animation, cameras.
|
2 年之前 |
Palash Bansal
|
3dcb3ea5a7
|
Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes.
|
3 年之前 |
Palash Bansal
|
e0537c3a36
|
Core viewer framework
|
3 年之前 |