Palash Bansal
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48c42f37b4
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Add OrthographicCamera2, fix jitter when changing position
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1 year ago |
Palash Bansal
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ba982a3058
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Add defaultFragment.glsl, ObjectShaderMaterial.ts
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1 year ago |
Palash Bansal
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517db2845a
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Fix some exports and warnings
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2 years ago |
Palash Bansal
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10ac112446
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Add ILight, iLightCommons, upgraded Mesh2, upgraded lights AmbientLight2, DirectionalLight2, HemisphereLight2, PointLight2, RectAreaLight2, SpotLight2
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2 years ago |
Palash Bansal
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176126f60f
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Add BufferGeometry2, Fix children import of RootSceneImportResult, clamp near to 0.001 in autoNearFar computation in RootScene
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2 years ago |
Palash Bansal
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4e524efcf0
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Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define,
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2 years ago |
Palash Bansal
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0c4d6ea549
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Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer.
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2 years ago |
Palash Bansal
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10dd8553ab
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Add CameraView, CameraViewPlugin, some refactor in ICamera and PerspectiveCamera2. Add animateCamera in PopmotionPlugin. Add some utils for animation, cameras.
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2 years ago |
Palash Bansal
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3dcb3ea5a7
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Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes.
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3 years ago |
Palash Bansal
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e0537c3a36
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Core viewer framework
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3 years ago |