Palash Bansal
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48c42f37b4
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Add OrthographicCamera2, fix jitter when changing position
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1 ano atrás |
Palash Bansal
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ba982a3058
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Add defaultFragment.glsl, ObjectShaderMaterial.ts
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1 ano atrás |
Palash Bansal
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517db2845a
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Fix some exports and warnings
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2 anos atrás |
Palash Bansal
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10ac112446
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Add ILight, iLightCommons, upgraded Mesh2, upgraded lights AmbientLight2, DirectionalLight2, HemisphereLight2, PointLight2, RectAreaLight2, SpotLight2
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2 anos atrás |
Palash Bansal
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176126f60f
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Add BufferGeometry2, Fix children import of RootSceneImportResult, clamp near to 0.001 in autoNearFar computation in RootScene
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2 anos atrás |
Palash Bansal
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4e524efcf0
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Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define,
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2 anos atrás |
Palash Bansal
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0c4d6ea549
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Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer.
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2 anos atrás |
Palash Bansal
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10dd8553ab
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Add CameraView, CameraViewPlugin, some refactor in ICamera and PerspectiveCamera2. Add animateCamera in PopmotionPlugin. Add some utils for animation, cameras.
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2 anos atrás |
Palash Bansal
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3dcb3ea5a7
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Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes.
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3 anos atrás |
Palash Bansal
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e0537c3a36
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Core viewer framework
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3 anos atrás |