17 Révisions (ca8a8d1a5f1b3c427abd64303c4b057b5348629e)

Auteur SHA1 Message Date
  Palash Bansal ca8a8d1a5f
Changes for r155 update il y a 1 an
  Palash Bansal ba982a3058
Add defaultFragment.glsl, ObjectShaderMaterial.ts il y a 1 an
  Palash Bansal addf4fe601
Set rgbm true by default, set msaa true in tweakpane-editor, NaN fix in PhysicalMaterial, update status, add msaa sample example, il y a 1 an
  Palash Bansal 0273cf862f
Add maxHDRIntensity, textureSlots, envMapSlotKey, fix material update options, fix material in ground, fix animation in interaction prompt on deserialize, some fixes il y a 1 an
  Palash Bansal 3297627c9f
ts update fixes il y a 1 an
  Palash Bansal 0e98f5b089
Add defines to shader type in MaterialExtender, other minor fixes il y a 2 ans
  Palash Bansal 6afa4f9a61
Minor checks and fixes il y a 2 ans
  Palash Bansal c066c63191
Set needsUpdate when UI changes for material UI config, add Camera Control plugins to readme, other minor fixes il y a 2 ans
  Palash Bansal f6d86b6aa1
Update readme, Add GLTFLoader.ObjectConstructors, three-ts-types update, typescript update, other small fixes. il y a 2 ans
  Palash Bansal 4e524efcf0
Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define, il y a 2 ans
  Palash Bansal 0c4d6ea549
Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer. il y a 2 ans
  Palash Bansal ee46c311dd
Fix for loaderCreate in AssetImporter, add regex support in MaterialManager.findMaterialsByName, add autoGPUInstanceMeshes util, add Auto GPU Instances and Center Geometry to Geometry UI, three ref update, minor fixes. il y a 2 ans
  Palash Bansal 3cca96e041
Material framework improvements, minor fixes il y a 2 ans
  Palash Bansal f2f6312a16
Change logic for disposing scene assets. Add iGeometryCommons.dispose and iMaterialCommons.dispose. il y a 2 ans
  Palash Bansal 32d772b46e
Fix Physical material import in GLTF, Add transmission test example, parallel download example, dropzone fix. il y a 3 ans
  Palash Bansal 3605b0448a
Handle material bubbleToObject, implement physical, unlit material fromJSON, some type changes and refactor il y a 3 ans
  Palash Bansal e0537c3a36
Core viewer framework il y a 3 ans