12 コミット (cabe7ab22fc3ca8a1575ac558dcf0db0101ae5c4)

作成者 SHA1 メッセージ 日付
  Palash Bansal 3d5ce8361a
Fix gbuffer flags in tonemap, Add disposeRuntimeMaterials option in MaterialManager.dispose, undo autoReset in RenderManager, Minor fixes and types, docs. 2年前
  Palash Bansal fa5f47ee32
Minor changes and fixes 2年前
  Palash Bansal 4e524efcf0
Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define, 2年前
  Palash Bansal 0c4d6ea549
Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer. 2年前
  Palash Bansal a80951b082
Fix regex match for string in findMaterialsByName, fix clipping issue in autoNearFar when inside the model, add target property animation in Popmotion, add EasingFunctions and animation utils, Add materialManager property in ThreeViewer, minor changes. 2年前
  Palash Bansal ee46c311dd
Fix for loaderCreate in AssetImporter, add regex support in MaterialManager.findMaterialsByName, add autoGPUInstanceMeshes util, add Auto GPU Instances and Center Geometry to Geometry UI, three ref update, minor fixes. 2年前
  Palash Bansal 9bfa7ee9d0
Add details in Readme about loading assets and plugins. 2年前
  Palash Bansal dbecb15535
Add some docs. 2年前
  Palash Bansal f2f6312a16
Change logic for disposing scene assets. Add iGeometryCommons.dispose and iMaterialCommons.dispose. 2年前
  Palash Bansal 3dcb3ea5a7
Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes. 3年前
  Palash Bansal 32d772b46e
Fix Physical material import in GLTF, Add transmission test example, parallel download example, dropzone fix. 3年前
  Palash Bansal e0537c3a36
Core viewer framework 3年前