Palash Bansal
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3d5ce8361a
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Fix gbuffer flags in tonemap, Add disposeRuntimeMaterials option in MaterialManager.dispose, undo autoReset in RenderManager, Minor fixes and types, docs.
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2 年之前 |
Palash Bansal
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fa5f47ee32
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Minor changes and fixes
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2 年之前 |
Palash Bansal
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4e524efcf0
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Add UnlitLineMaterial and LineMaterial2, some IMaterial fixes and improvements. Add shaderUtils(to ShaderChunk) with simpleCameraHelpers, randomHelpers, voronoiNoise. Export updateMaterialDefines, support boolean define,
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2 年之前 |
Palash Bansal
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0c4d6ea549
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Add msaa transmission test, Add multi viewer test, Add LegacyPhongMaterial, Allow custom numeric samples in msaa, temporary fix for transmission not working with msaa, circular import fixes, stats.js position fix, disable debug by default in ThreeViewer.
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2 年之前 |
Palash Bansal
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a80951b082
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Fix regex match for string in findMaterialsByName, fix clipping issue in autoNearFar when inside the model, add target property animation in Popmotion, add EasingFunctions and animation utils, Add materialManager property in ThreeViewer, minor changes.
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2 年之前 |
Palash Bansal
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ee46c311dd
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Fix for loaderCreate in AssetImporter, add regex support in MaterialManager.findMaterialsByName, add autoGPUInstanceMeshes util, add Auto GPU Instances and Center Geometry to Geometry UI, three ref update, minor fixes.
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2 年之前 |
Palash Bansal
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9bfa7ee9d0
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Add details in Readme about loading assets and plugins.
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2 年之前 |
Palash Bansal
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dbecb15535
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Add some docs.
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2 年之前 |
Palash Bansal
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f2f6312a16
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Change logic for disposing scene assets. Add iGeometryCommons.dispose and iMaterialCommons.dispose.
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2 年之前 |
Palash Bansal
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3dcb3ea5a7
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Add support for 'textureUpdate' and texture's 'update' event, fix divide by 0, make resizeTrackedTargets in RenderTargetManager public, other minor fixes.
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3 年之前 |
Palash Bansal
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32d772b46e
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Fix Physical material import in GLTF, Add transmission test example, parallel download example, dropzone fix.
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3 年之前 |
Palash Bansal
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e0537c3a36
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Core viewer framework
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3 年之前 |