import { _testFinish, _testStart, GBufferPlugin, IObject3D, LoadingScreenPlugin, PCFSoftShadowMap, RenderTargetPreviewPlugin, SSAAPlugin, ThreeViewer, } from 'threepipe' import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane' // @ts-expect-error todo fix import import {AdvancedGroundPlugin, SSReflectionPlugin, TemporalAAPlugin} from '@threepipe/webgi-plugins' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, rgbm: true, dropzone: { addOptions: { disposeSceneObjects: true, }, }, plugins: [LoadingScreenPlugin, GBufferPlugin, SSAAPlugin, TemporalAAPlugin], // rgbm: false, }) viewer.renderManager.stableNoise = true const ground = viewer.addPluginSync(AdvancedGroundPlugin) ground.planarReflections = true const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)) await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', { setBackground: false, }) await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, }) ui.setupPluginUi(AdvancedGroundPlugin) viewer.renderManager.renderer.shadowMap.type = PCFSoftShadowMap const rt = viewer.addPluginSync(RenderTargetPreviewPlugin) rt.addTarget(()=>ground.shadowBaker?.light.shadow.map, 'shadow', false, false, true, (s)=>s + ' = vec4(' + s + '.r/2.);') rt.addTarget(()=>ground.shadowBaker?.target, 'baked shadow', false, false, true) } _testStart() init().then(_testFinish)