threepipe
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Palash Bansal 9fded61e2e
Improve CanvasSnapshotPlugin with more options, Add promptForUrl button, load function in DropzonePlugin, Add initialized event in GLTFMeshOptDecodePlugin.
1 年之前
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shaders Add defaultFragment.glsl, ObjectShaderMaterial.ts 1 年之前
CustomContextMenu.css Add TweakpaneUiPlugin, CustomContextMenu, add ui config and decorators and fixes, Several uiconfig examples. 3 年之前
CustomContextMenu.ts Minor changes and fixes 2 年之前
DialogWrapper.ts Add HDRiGroundPlugin and example, add CameraViewPluginOptions for CameraViewPlugin constructor options, implement ThreeViewer.fitToView, PickingPlugin.focusObject, add some three addons exports, Add plugins, load, onLoad in ThreeViewer constructor options. minor changes 2 年之前
Dropzone.ts Add Dropzone.USE_DATA_TRANSFER_ITEMS 2 年之前
GLStatsJS.ts Catch errors when adding plugins 1 年之前
animation.ts Add ThreeViewer.deleteImportedViewerConfigOnLoad, void canvas offsetHeight on size change, Add RootScene.autoDisposeSceneMaps, minor type fixes 1 年之前
browser-helpers.ts Add RootScene.autoGPUInstanceMeshes, GLTFMeshGpuInstancingExporter extension to GLTFExporter2, add shadow map type to render manager ui 1 年之前
camera-anim.ts Minor changes and fixes 2 年之前
canvas-snapshot.ts Improve CanvasSnapshotPlugin with more options, Add promptForUrl button, load function in DropzonePlugin, Add initialized event in GLTFMeshOptDecodePlugin. 1 年之前
color-encodings.ts Add DeviceOrientationControls2, FirstPersonControls2, OrbitControls2, PointerLockControls2, RGBM to linear conversion functions on cpu. 2 年之前
gltf.ts ts update fixes 1 年之前
index.ts Add DeviceOrientationControls2, FirstPersonControls2, OrbitControls2, PointerLockControls2, RGBM to linear conversion functions on cpu. 2 年之前
legacy.ts Add legacySeparateMapSamplerUVFix, fix for getTexelDecoding in ExtendedShaderMaterial, Loading screen logo flicker fix, minor cleanup 1 年之前
serialization.ts Fix GLTFAnimationPlugin for objects in root, Wait for postFrame in CanvasSnapshotPlugin, export material parameter types from three, fix texture serialization in material userData, 1 年之前
shader-helpers.ts Small fixes and improvements. 2 年之前
shaders.ts Add defaultFragment.glsl, ObjectShaderMaterial.ts 1 年之前