threepipe
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script.ts 2.5KB

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  1. import {
  2. _testFinish,
  3. BasicShadowMap,
  4. Box3B,
  5. DirectionalLight,
  6. IObject3D,
  7. Mesh,
  8. PhysicalMaterial,
  9. PlaneGeometry,
  10. ProgressivePlugin,
  11. RenderTargetPreviewPlugin,
  12. ThreeViewer,
  13. timeout,
  14. Vector3,
  15. } from 'threepipe'
  16. import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane'
  17. async function init() {
  18. const viewer = new ThreeViewer({
  19. canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
  20. msaa: true,
  21. })
  22. // viewer.scene.addObject(new HemisphereLight(0xffffff, 0x444444, 10))
  23. const result = await viewer.load<IObject3D>('https://threejs.org/examples/models/fbx/Samba Dancing.fbx', {
  24. autoCenter: true,
  25. autoScale: true,
  26. })
  27. const ground = new Mesh(
  28. new PlaneGeometry(100, 100)
  29. .rotateX(-Math.PI / 2)
  30. .translate(0, new Box3B().expandByObject(result!).getSize(new Vector3()).y / -2, 0),
  31. new PhysicalMaterial({
  32. color: '#ffffff',
  33. })
  34. )
  35. ground.castShadow = false
  36. ground.receiveShadow = true
  37. viewer.scene.addObject(ground)
  38. const directionalLight = viewer.scene.addObject(new DirectionalLight(0xffffff, 4))
  39. directionalLight.position.set(2, 2, 2)
  40. directionalLight.lookAt(0, 0, 0)
  41. directionalLight.castShadow = true
  42. directionalLight.shadow.mapSize.setScalar(1024)
  43. directionalLight.shadow.camera.near = 0.1
  44. directionalLight.shadow.camera.far = 10
  45. directionalLight.shadow.camera.top = 2
  46. directionalLight.shadow.camera.bottom = -2
  47. directionalLight.shadow.camera.left = -2
  48. directionalLight.shadow.camera.right = 2
  49. viewer.renderManager.renderer.shadowMap.type = BasicShadowMap
  50. viewer.scene.mainCamera.position.set(1, 2, 2.5)
  51. viewer.scene.mainCamera.target.set(0, 0.25, 0)
  52. viewer.scene.mainCamera.setDirty()
  53. const rt = viewer.addPluginSync(RenderTargetPreviewPlugin)
  54. rt.addTarget(()=>directionalLight.shadow.map || undefined, 'shadow', true, true, true)
  55. viewer.addPluginSync(new ProgressivePlugin(200))
  56. viewer.addEventListener('postFrame', ()=>{
  57. if (viewer.renderManager.frameCount < 1) return
  58. directionalLight.position.set(
  59. 2 + Math.sin(viewer.renderManager.frameCount) / 5,
  60. 2,
  61. 2 + Math.cos(viewer.renderManager.frameCount) / 5
  62. )
  63. directionalLight.lookAt(0, 0, 0)
  64. viewer.renderManager.resetShadows()
  65. })
  66. viewer.addPluginSync(TweakpaneUiPlugin).setupPlugins(ProgressivePlugin)
  67. await timeout(3000) // for convergence
  68. }
  69. init().finally(_testFinish)