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- import {
- AViewerPluginSync,
- Euler,
- NoColorSpace,
- onChange,
- ProgressivePlugin,
- Scene,
- serialize,
- ThreeViewer,
- uiButton,
- uiConfig,
- uiFolderContainer,
- uiSlider,
- uiToggle,
- } from 'threepipe'
- import {WebGLPathTracer} from 'three-gpu-pathtracer'
- import {WebGLPathTracer2} from './WebGLPathTracer2'
-
-
- // @ts-expect-error polyfill for new threejs
- Scene.prototype.backgroundRotation = new Euler(0, 0, 0, 'XYZ')
- // @ts-expect-error polyfill
- Scene.prototype.environmentRotation = new Euler(0, 0, 0, 'XYZ')
-
- /**
- * ThreeGpuPathTracerPlugin
- *
- * Path Tracing plugin for Threepipe using [three-gpu-pathtracer](https://github.com/gkjohnson/three-gpu-pathtracer).
- *
- * This plugin allows for GPU-accelerated path tracing in Three.js scenes. (using webgl2)
- *
- * It provides options to configure the path tracing parameters such as bounces, samples per frame, and more.
- * It also integrates with the Three.js scene and camera, updating materials and lights as needed.
- * Serialization and deserialization are supported for plugin state management.
- * It listens to scene updates, camera changes, and material updates to refresh the path tracing setup.
- * It can be enabled or disabled, and it automatically handles rendering to the screen or to a texture.
- * It supports progressive rendering, allowing for a smooth transition of rendered frames.
- *
- */
- @uiFolderContainer('Path Tracing', {expanded: false})
- export class ThreeGpuPathTracerPlugin extends AViewerPluginSync {
- public static readonly PluginType = 'ThreeGpuPathTracerPlugin'
-
- @uiToggle()
- @serialize()
- @onChange(ThreeGpuPathTracerPlugin.prototype._enableChange)
- enabled = true
-
- // public ptMaterial: any
- // public ptGenerator: any
- // public sceneInfo: any
-
- // @uiSlider('Environment Multiplier', [0, 10], 0.01)
- // @serialize()
- // @onChange(ThreeGpuPathTracerPlugin.prototype.reset)
- // environmentMultiplier = 1
- //
- // @uiSlider('Max Iterations', [0, 10000], 1)
- // @serialize()
- // maxIterations = 100
- //
- // @uiSlider('Bounces', [1, 30], 1)
- // @serialize()
- // @onChange(ThreeGpuPathTracerPlugin.prototype.reset)
- // bounces = 10
- //
- // @uiSlider('filterGlossyFactor', [0, 1], 0.01)
- // @serialize()
- // @onChange(ThreeGpuPathTracerPlugin.prototype.reset)
- // filterGlossyFactor = 0.25
-
- // @uiSlider('environmentBlur', [0, 1], 0.01)
- // @onChange(ThreeGpuPathTracerPlugin.prototype.reset)
- // environmentBlur = 0.0
-
- @uiSlider('maxFrameCount', [16, 10000], 1)
- get maxFrameCount(): number {
- return this._viewer?.getPlugin(ProgressivePlugin)?.maxFrameCount ?? 32
- }
- set maxFrameCount(value: number) {
- const p = this._viewer?.getPlugin(ProgressivePlugin)
- if (!p) {
- console.warn('ThreeGpuPathTracerPlugin: ProgressivePlugin not found, cannot set maxFrameCount')
- return
- }
- p.maxFrameCount = value
- }
-
- @uiSlider('samplesPerFrame', [1, 5], 1)
- samplesPerFrame = 1
-
- @uiConfig(undefined, {expanded: true})
- @serialize()
- tracer: WebGLPathTracer | undefined
-
- // @uiSlider('tiles', [1, 5], 1)
- // tiles = 2
-
- // @uiMonitor()
- // private _lastEnvMap: any = null
- // private _lastBgMap: any = null
-
- dependencies = [ProgressivePlugin]
-
- constructor(enabled = true) {
- super()
- this.enabled = enabled
- this.refreshScene = this.refreshScene.bind(this)
- this.reset = this.reset.bind(this)
- this._enableChange = this._enableChange.bind(this)
- this._refreshScene = this._refreshScene.bind(this)
- }
-
- private async _enableChange() {
- if (!this.isDisabled()) this.refreshScene()
-
- this.setDirty()
- }
-
- setDirty() {
- if (!this._viewer) return
-
- this._viewer.renderManager.defaultRenderToScreen = this.isDisabled()
- this._viewer.setDirty()
- }
-
- // todo: onremove and ondispose (dispose sceneInfo in that and remove event listeners)
-
- onAdded(viewer: ThreeViewer) {
- super.onAdded(viewer)
-
- // removed
- // if (viewer.renderer.useLegacyLights) {
- // viewer.console.warn('Set viewer.renderer.useLegacyLights to false to get consistent lighting')
- // }
-
- // todo diamond
- // if (viewer.getPluginByType<any>('Diamond'))
- // viewer.getPluginByType<any>('Diamond').forceSceneEnvMap = true // we dont have separate env map support in path tracing
-
- this.tracer = new WebGLPathTracer2(viewer.renderManager.webglRenderer)
- this.tracer.setScene(viewer.scene, viewer.scene.mainCamera) // todo: handle active camera change
-
- // this.ptMaterial = new PhysicalPathTracingMaterial()
- // this.ptRenderer.alpha = !this._viewer?.getBackground() // for transparent background
- // this.ptRenderer.camera = viewer.scene.activeCamera.cameraObject
- // this.ptRenderer.material = this.ptMaterial
- // this.ptRenderer.setSize(viewer.renderer.renderSize.width, viewer.renderer.renderSize.height)
- // this.ptRenderer.tiles.set(this.tiles, this.tiles)
-
- viewer.scene.addEventListener('sceneUpdate', () => {
- this.refreshScene()
- })
- viewer.scene.addEventListener('mainCameraChange', () => {
- this.refreshScene()
- })
- viewer.scene.addEventListener('materialUpdate', () => {
- if (this.isDisabled() || !this.tracer || this._refreshing) return
- this.tracer.updateMaterials() // todo do post frame?
- this.reset()
- })
- viewer.scene.addEventListener('environmentChanged', () => {
- if (this.isDisabled() || !this.tracer || this._refreshing) return
- this.tracer.updateEnvironment() // todo do post frame?
- this.reset()
- })
- viewer.renderManager.addEventListener('resize', () => {
- if (this.isDisabled() || !this.tracer || this._refreshing) return
- // this.ptRenderer.setSize(viewer.renderer.renderSize.width, viewer.renderer.renderSize.height)
- // if (this._refreshing) return
- // console.log('resize')
- this.tracer.updateCamera()// todo do post frame?
- this.reset()
- })
- viewer.scene.mainCamera.addEventListener('update', () => {
- if (this.isDisabled() || !this.tracer || this._refreshing) return
- this.tracer.updateCamera()// todo do post frame?
- this.reset()
- })
- viewer.addEventListener('preFrame', () => {
- if (this.isDisabled() || this._refreshing || !this._viewer || !this.tracer) return
- // if (viewer.getPlugin(ProgressivePlugin)?.isConverged(true)) {
-
- // todo on no rasterize don't render rasterize pipeline
- const rasterize = viewer.renderManager.frameCount < 16 - 1 // min 16 required for path tracing to show up
- viewer.renderManager.defaultRenderToScreen = rasterize
- if (viewer.renderManager.frameCount > 0 && viewer.renderManager.frameCount < this.maxFrameCount) {
- // const outline = viewer.getPluginByType<OutlinePlugin>('Outline')
- // if (outline) outline.mouseInOutAnimationEnabled = false
-
- if (this._sceneNeedsRefresh) {
- this._refreshScene()
- return
- }
- //
- // if (!this.ptMaterial.bvh.bvhBounds.source.data.data) {
- // return
- // }
- this._viewer.renderEnabled = false
- // this.ptRenderer.material.environmentMap = (viewer.renderManager.webglRenderer as any).cubeuvmaps
- // const env = viewer.scene.getEnvironment()
- // let bg = viewer.scene.getBackground() as any
- // if (!bg || !bg.isTexture || bg === env) bg = null
- // if (this._lastEnvMap !== env) {
- // this._lastEnvMap = env
- // this.ptRenderer.material.envMapInfo.updateFrom(env)
- // }
- // if (this._lastBgMap !== bg) {
- // this._lastBgMap = bg
- // this.ptRenderer.material.backgroundMap = bg
- // }
- // // viewer.getPlugin(DiamondPlugin)?.envMap || viewer.scene.getEnvironment()
- // // this.ptRenderer.material.environmentMap = viewer.scene.getEnvironment()
- // this.ptRenderer.material.environmentRotation.makeRotationY(viewer.scene.getEnvironment()?.rotation || 0)
- // // console.log(this.ptRenderer.material.environmentMap)
- // // console.log(viewer.getPlugin(DiamondPlugin)?.envMap)
- //
- // this.ptRenderer.material.filterGlossyFactor = this.filterGlossyFactor
- // this.ptRenderer.material.environmentIntensity = (viewer.scene.envMapIntensity || 1) * this.environmentMultiplier
- // this.ptRenderer.material.bounces = this.bounces
- // this.ptRenderer.camera.updateMatrixWorld()
- //
- // this.ptRenderer.camera.clearViewOffset()
- //
- // this._updateDiamondMaterials(this._modelRoot())
- //
-
- const encoding = viewer.renderManager.webglRenderer.outputColorSpace
- viewer.renderManager.webglRenderer.outputColorSpace = NoColorSpace
-
- // const pcl = (viewer.renderManager.webglRenderer as any).useLegacyLights;
- // (viewer.renderManager.webglRenderer as any).useLegacyLights = true
- for (let i = 0, l = this.samplesPerFrame; i < l; i++)
- this.tracer.renderSample()
-
- // ;(viewer.renderManager.webglRenderer as any).useLegacyLights = pcl
- viewer.renderManager.webglRenderer.outputColorSpace = encoding
-
- // this.ptRenderer.camera.clearViewOffset() // todo?
-
- // viewer.renderManager.webglRenderer.autoClear = false
- // ;(fsQuad.material as any).map = this.ptRenderer.target.texture
- // fsQuad.render(viewer.renderManager.webglRenderer)
- // viewer.renderManager.webglRenderer.autoClear = true
-
- // todo
- // const combinedPost = this._viewer.getPlugin(CombinedPostPlugin)!
- if (!rasterize) {
- const combinedPass = viewer.renderManager.screenPass
- // if (this._iterationCount < 10 || this._iterationCount > 5 && this._iterationCount % 5 === 0) {
- combinedPass.render(viewer.renderManager.renderer, null, this.tracer.target, 0, false)
- viewer.renderManager.incRenderToScreen()
- }
- // }
- // viewer.renderer.blit(this.ptRenderer.target.texture, undefined)
-
- // console.log(this.ptRenderer.target.texture)
- this._viewer.renderEnabled = true
- }
- })
- }
-
- private _refreshing = false
-
- private _sceneNeedsRefresh = false
- @uiButton()
- refreshScene() {
- this._sceneNeedsRefresh = true
- }
-
- // private readonly _diaPhysicalMaterial = new MeshPhysicalMaterial({
- // color: 0xffffff,
- // metalness: 0,
- // roughness: 0,
- // fog: false,
- // transmission: 1.0,
- // opacity: 1,
- // transparent: true,
- // thickness: 0,
- // attenuationDistance: 100,
- // })
- // private readonly _diaMatMap: Record<string, MeshPhysicalMaterial> = {}
-
- // private _modelRoot = ()=>this._viewer?.scene.modelRoot.modelObject
- private async _refreshScene() {
- if (!this._viewer) return
- if (this.isDisabled() || !this.tracer) return
- if (!this._sceneNeedsRefresh) return
-
- if (this._refreshing) {
- console.warn('ThreeGpuPathTracerPlugin: refreshing already')
- return
- }
- // const root = this._modelRoot()
- //
- // if (!root || !root.children.length) return
- this._sceneNeedsRefresh = false
- this._viewer.renderEnabled = false
- // // if (this.sceneInfo) {
- // // this.sceneInfo.bvh.geometry.dispose()
- // // this.sceneInfo.bvh.geometry.disposeBoundsTree?.() // todo: check what this is and if required
- // // this.sceneInfo = undefined
- // // }
- // this.reset()
- //
- // let geoms = 0
- // root.traverse((node:any)=>{
- // if (node.geometry) geoms++
- // })
- // if (geoms < 1) return
- //
- this._refreshing = true
-
- const viewer = this._viewer
-
- const async = false // todo needs bvh worker?
- if (async) {
- await this.tracer.setSceneAsync(viewer.scene, viewer.scene.mainCamera, {
- onProgress: (progress)=>{
- console.log('Path Tracing Scene Generation Progress:', progress)
- },
- })
- } else {
- this.tracer.setScene(viewer.scene, viewer.scene.mainCamera, {
- onProgress: (progress) => {
- console.log('Path Tracing Scene Generation Progress:', progress)
- },
- })
- }
- //
- // const generator = new PathTracingSceneGenerator()
- // this._updateDiamondMaterials(root)
- //
- // const matMap: any = {}
- //
- // root.traverse((node: any) => {
- // if (node.material?.isDiamondMaterial) {
- // matMap[node.uuid] = node.material
- // node.material = this._diaMatMap[this._diamondMaterialKey(node.material)]
- // }
- // })
- //
- // const result = generator.generate([root, ...this._viewer!.scene.children.filter(c=>(c as any)?.isLight)] as any)
- // // const result = generator.generate(root as any)
- //
- // root.traverse((node: any) => {
- // if (matMap[node.uuid]) {
- // node.material = matMap[node.uuid]
- // }
- // })
- //
- // this.sceneInfo = result
- // const geometry = result.bvh.geometry
- // // update bvh and geometry attribute textures
- // this.ptMaterial.bvh.updateFrom(result.bvh)
- // this.ptMaterial.attributesArray.updateFrom(
- // geometry.attributes.normal,
- // geometry.attributes.tangent,
- // geometry.attributes.uv,
- // geometry.attributes.color,
- // )
- // // this.ptMaterial.normalAttribute.updateFrom(geometry.attributes.normal)
- // // this.ptMaterial.tangentAttribute.updateFrom(geometry.attributes.tangent)
- // // this.ptMaterial.uvAttribute.updateFrom(geometry.attributes.uv)
- // // this.ptMaterial.colorAttribute.updateFrom(geometry.attributes.color)
- //
- // // console.log(this.ptMaterial, result.materials)
- //
- // // update lights
- // this.ptMaterial.lights.updateFrom(result.lights)
- // // this.ptMaterial.lightCount = result.lights.length
- //
- // // update materials and texture arrays
- // this.ptMaterial.materialIndexAttribute.updateFrom(geometry.attributes.materialIndex)
- // this.ptMaterial.textures.setTextures(this._viewer.renderManager.webglRenderer, 2048, 2048, result.textures)
- //
- // // this is done before render also
- // this.ptMaterial.materials.updateFrom(result.materials, result.textures)
- //
- // result.matera
- //
- // // generator.dispose()
- //
- this._viewer.renderEnabled = true
-
- this._refreshing = false
- }
-
- // private _updateDiamondMaterials(root?: Object3D) {
- // root?.traverse((node: any) => {
- // if (node.material?.isDiamondMaterial) {
- // const matKey = this._diamondMaterialKey(node.material)
- // if (!this._diaMatMap[matKey]) {
- // this._diaMatMap[matKey] = this._diaPhysicalMaterial.clone()
- // }
- // this._diaMatMap[matKey].color.set(node.material.color)
- // this._diaMatMap[matKey].ior = node.material.refractiveIndex
- // }
- // })
- // }
- //
- // private _diamondMaterialKey = (mat: any)=>mat.color.getHexString() + mat.refractiveIndex
-
- reset() {
- if (this.isDisabled() || !this.tracer) return
- this.tracer.reset()
- this.setDirty()
- }
-
- dispose() {
- super.dispose()
- if (this.tracer) { // todo do on plugin remove
- this.tracer.dispose()
- // this.tracer = undefined
- }
- }
- }
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