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- import {MathUtils, Vector2} from 'threepipe'
-
- export const computeFocalLengths = (width: number, height: number, fov: number, aspect: number, dpr: number) => {
- const fovRad = MathUtils.degToRad(fov)
- const fovXRad = 2 * Math.atan(Math.tan(fovRad / 2) * aspect)
- const fy = dpr * height / (2 * Math.tan(fovRad / 2))
- const fx = dpr * width / (2 * Math.tan(fovXRad / 2))
- return new Vector2(fx, fy)
- }
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