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- import {
- _testFinish,
- ITexture,
- KTX2LoadPlugin,
- LoadingScreenPlugin,
- Mesh,
- PlaneGeometry,
- SRGBColorSpace,
- ThreeViewer,
- UnlitMaterial,
- BufferGeometry, _testStart,
- } from 'threepipe'
-
- async function init() {
-
- const viewer = new ThreeViewer({
- canvas: document.getElementById('mcanvas') as HTMLCanvasElement,
- msaa: true,
- dropzone: {
- allowedExtensions: ['ktx2'],
- },
- plugins: [KTX2LoadPlugin, LoadingScreenPlugin],
- })
-
- viewer.scene.setBackgroundColor('#555555')
-
- const urls = [
- 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_etc1s.ktx2',
- 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_uastc.ktx2',
- 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_uastc_zstd.ktx2',
- ]
-
- // PlaneGeometry UVs assume flipY=true, which compressed textures don't support.
- const geometry = flipY(new PlaneGeometry(1, 1))
- let i = 0
- for (const url of urls) {
- // Load the url as a Texture
- const texture = await viewer.load<ITexture>(url)
- if (!texture) continue
- texture.colorSpace = SRGBColorSpace
- const material = new UnlitMaterial({
- map: texture,
- transparent: true,
- })
- const plane = new Mesh(geometry, material)
- plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0)
- viewer.scene.addObject(plane)
- i++
- }
-
- // Listen to when a file is dropped
- viewer.assetManager.addEventListener('loadAsset', (e)=>{
- if (!e.data?.isTexture) return
- const texture = e.data as ITexture
- texture.colorSpace = SRGBColorSpace
- const material = new UnlitMaterial({
- map: texture,
- transparent: true,
- })
- const plane = new Mesh(geometry, material)
- plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0)
- viewer.scene.addObject(plane)
- i++
- })
-
-
- }
-
- _testStart()
- init().finally(_testFinish)
-
- /** Correct UVs to be compatible with `flipY=false` textures. */
- function flipY(geometry: BufferGeometry) {
- const uv = geometry.attributes.uv
- for (let i = 0; i < uv.count; i++) {
- uv.setY(i, 1 - uv.getY(i))
- }
- return geometry
- }
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